Video History Project

Bibliography

Tandy Corporation. Radio Shack. Getting Started with Color Basic: TRS-80 Color Computer

Abstract

Tandy Corporation. Radio Shack. Getting Started with Color Basic: TRS-80 Color Computer. Table of Contents: Section 1- Getting the Hang of It (Chapters: Meet your Computer, Your Computer Never Forgets, See How Easy it is, Count the Beat, Sing out the Time, Decisions, Decisions, Games of Chance, Save it on Tape, Color Your Screen, One Fantastic Teacher, Help with Math, A Gift with Words, Beat the Computer, Polish it off), Section II- Graphics with Pizzazz (Chapters: Moving Pictures, The Talking Computer Teacher, Games of Motion, Faster than Motion, Let's Dance), Section III- Getting down to Business (Chapters: Keeping Tabs on Everything, Put Power in your Writing, Tape your Book Collection, Filing- as Easy as ABC, Getting Analytical), Section IV- Don't Byte off more than You Can Chew (Chapters: High Resolution Graphics, Using Machine-Language Subroutines, Memory Map). Appendixes follow: Musical Notes, Basic Colors and Graphics, Print @ Screen Locations, Graphics Screen Locations, ASCII Character Codes, Answers to Exercises, Subroutines, Sample Programs, Error Messages, and Basic Summary.
Cite this record

Radio Shack. Tandy Corporation. Radio Shack. Getting Started with Color Basic: TRS-80 Color Computer. Tandy Corporation. 1981.

Download RIS citation
From the Experimental Television Center archive

ETC2051

Tandy Corporation. Radio Shack. Getting Started with Color Basic: TRS-80 Color Computer. Table of Contents: Section 1- Getting the Hang of It (Chapters: Meet your Computer, Your Computer Never Forgets, See How Easy it is, Count the Beat, Sing out the Time, Decisions, Decisions, Games of Chance, Save it on Tape, Color Your Screen, One Fantastic Teacher, Help with Math, A Gift with Words, Beat the Computer, Polish it off), Section II- Graphics with Pizzazz (Chapters: Moving Pictures, The Talking Computer Teacher, Games of Motion, Faster than Motion, Let's Dance), Section III- Getting down to Business (Chapters: Keeping Tabs on Everything, Put Power in your Writing, Tape your Book Collection, Filing- as Easy as ABC, Getting Analytical), Section IV- Don't Byte off more than You Can Chew (Chapters: High Resolution Graphics, Using Machine-Language Subroutines, Memory Map). Appendixes follow: Musical Notes, Basic Colors and Graphics, Print @ Screen Locations, Graphics Screen Locations, ASCII Character Codes, Answers to Exercises, Subroutines, Sample Programs, Error Messages, and Basic Summary.

If unchecked, this will appear as a public note on the site immediately. Spam filters may delay publication, but all submissions are reviewed by staff.

Changes will be reviewed and integrated as time permits. For major changes, feel free to email [email protected].

Last modified 22 June 2011